After a whirlwind week at Computex getting the inside scoop on all the latest PC hardware, one thing is abundantly clear: AI is about to become a much bigger part of our computing experiences.
The highlight was undoubtedly NVIDIA GeForce concept demo of Project G-Assist, an AI assistant built into GeForce GPUs that’ll let you adjust performance settings, swap game graphics presets, monitor your system stats and more using just your voice.
In the demo area, NVIDIA was showing off the incredibly cool (and admittedly a bit creepy) ability to simply ask the AI to “make my game look better” and have it dynamically tweak all the graphics knobs on the fly. Ditto for ramping up performance when you want to prioritize higher frame rates.
It’s the kind of intuitive, smart assistance that makes you go “well, duh, of course our PCs should work this way!” But of course, nothing in tech is ever quite so straightforward.
One obvious red flag NVIDIA will have to wrangle is the data privacy and ownership implications around having an always-listening AI assistant baked into your GPU. Just how much of your system activity and voice data is getting beamed back to NVIDIA’s servers? Who actually owns and controls that data model as it gets smarter?
Suffice it to say I’m glad I’m not the one having to sort out those legal and ethical minefields. What I do know is that voice AI assistants like this are almost certainly coming to our PCs sooner rather than later, like it or not.
To me, the bigger story is just how transformative that can potentially be in terms of rethinking and simplifying how we interact with our PCs and videogames. Like Xbox’s integrated Xbox assistant that lets you find and share gaming clips and control your console with voice commands, Project G-Assist could go a long way towards demystifying PC gaming and tweaking for a new generation.
Whether you think that’s a good or bad thing, it certainly feels like we’re at an AI inflection point for consumer computing.
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